Bringing Financial Entertainment to America

Categories: Gamification

Millions of Americans struggle to engage with personal finance concepts, not because they are unimportant, but because doing so feels too tedious and dull to be worth the effort. But it doesn't have to be this way. This infographic looks at Financial Entertainment: an enjoyable way to learn about finance through games.

“Middle school and high school have well established usage.”

“22 states require some kind of financial literacy training. Our Financial Entertainment games are played in all of them.”

  • Video games are appealing to a significant number of people, even when they are designed to educate.
  • Young people, who may otherwise not seek out educational tools, are engaged by the fun and excitement of video games.
  • Over half of visitors to the Financial Entertainment website played the games.
  • Many Financial Entertainment gamers are from K-12 schools.