Resources: Publications

Lessons from the Field: Prepaid Savings Features that Consumers Demand

As the prepaid card market continues to grow, consumers will continue to demand—and benefit from—product innovations that encourage savings.

D2D Innovation Pipeline

D2D uses a four-step process to generate practical ideas for financial products, services and polic­­­ies; pilot test its ideas, and pursue scale strategies to reach millions of households.

Providing Direction for a Gamified Strategy: A Case Study

1095 D2D works with financial services industry partners to increase the availability of high-quality offerings that provide vulnerable consumers the oppor

Save to Win: Washington 2014

1102 In 2014, Save to Win entered its second year in Washington. This brief contains key highlights and findings from the program year, including:
-88% of new accountholderes were financially vulnerable

Save to Win: Nebraska 2014

In 2014, Save to Win entered its third year in Nebraska. The program surpassed $3 million in total savings. This brief contains key highlights and findings from the program year, including:

Save to Win: Michigan 2014

The Michigan Save to Win program completed its sixth year in 2014. This brief contains key highlights and findings from the program year, including:

Save to Win: North Carolina 2014

In 2014, Save to Win entered its second year in North Carolina. This brief contains key highlights and findings from the program year, including:

SavingsQuest: Creating savings through gamification

Inspired by innovations in the field of health and fitness, SavingsQuest is a gamified savings app based on the principle that every contribution to a savings product, no matter how small, counts. D2D conducted a pilot of the app with consumers who used a prepaid card with an embedded savings pocket called the Rainy Day Reserve (RDR).

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