Improving Financial Capability

Financial entertainment is changing the world.  D2D introduced the first financial literacy casual video game in 2008.  Since the launch of Celebrity Calamity, thousands of Americans have engaged with this game while awaiting the newest titles in this ground-breaking library: Groove Nation, FarmBlitz, Bite Club, and Refund Rush.  Now with five free financial literacy games available through a portal site (www.financialentertainment.org), D2D is proving the value of high-quality, engaging content.  Partners in the military, government, financial services, community colleges, and among grass roots community organizations have leveraged games to reach individuals across geography and time. 

Impact of Improving Financial Capability

Financial Entertainment Goes to Washington DC

As part of the RAND Congressional Briefing series, Tim Flacke and Nick Maynard presented the Financial Entertainment innovation on Capitol Hill in November 2010.  A podcast of the presentation can be viewed here.

Financial Entertainment Results

All financial entertainment titles are put through two types of testing:  (1) Development testing; and (2) Preliminary effectiveness testing.  The former occurs during the development of the game itself, usually at the Beta milestone.  The latter occurs after the game is complete with small, geographically diverse samples of 40 to 60 low-to-moderate income females.  Followin

Resources on Improving Financial Capability

Financial Entertainment Working Paper

D2D recently published a working paper charting the work and results from Farm Blitz and Bite Club.